Instructions to use Jojocodex/minimax-h3-wushu-action-lora with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Inference
- Notebooks
- Google Colab
- Kaggle
1 武打动作 LoRA · Wushu Action LoRA (MiniMax-H3).最新更新 wushu_action_h3_lora_v5 · 3000 步。
武打动作 LoRA,基于 MiniMax-H3(Comfy-Org/MiniMax-H3)训练,让模型生成人体武打/功夫动作(拳、腿、踢、棍法等),专注人体打斗动作优化。 个人在测试中4步和8步加速LORA偶尔会有画面糊的情况。Wushu-Action-LoRA 0.5的强度搭配0.3强度spatial-physics-lora,打斗的效果会更好。
测试视频(对比原本)
提示词如下: wushu_action,
[Camera] ARRI Alexa 35,32mm与40mm广角手持贴身跟拍,全程实时速度,禁止慢动作。开场从卸货月台积水铁板低位猛推至肩高,小臂擦过镜头形成近景视差。拳击阶段锁肩高跟进;抱摔启动时镜头掉到髋高;贴铁笼缠斗改侧面超广角贴身;摔倒后压到距地30–50cm;重新站起随人升起;最后一次双人失衡,摄影机一起砸向湿地。每次有效碰撞只震一下,允许极短whip pan,不乱抖、不靠剪辑补动作。
[Subject] 角色A:36岁东方男性近身格斗手,身高约176cm,短爆发型,肩背厚实,寸头,左眉旧疤,深藏青短袖训练衣、深灰格斗裤、湿透训练鞋,双手黑色绑带。战术是压中线、用拳打开抱摔入口。 角色B:33岁成年男性,身高约188cm,瘦长有力、臂展占优,旧橄榄绿背心、黑色运动裤、赤臂。战术是拉距、迎击、用腿和反摔把A甩开。两人开场已在一臂半距离,互不对峙摆pose。
[Environment] 室内货运卸货区,湿防滑铁板、积水、锈铁笼、混凝土柱、倒扣的塑料托盘。冷白工矿灯混锈黄,低饱和青灰。地面湿滑改变脚步摩擦与摔倒溅水,铁笼受撞震落锈渣。细腻35mm胶片颗粒,真实皮肤毛孔、汗水、肌肉收缩、湿衣重量。
[Action] B前手刺拳试距。A外侧滑头,右手拍掉第二记刺拳,立刻前手刺拳打B胸口,逼B抬肘。A假刺拳骗B头后移,外侧踏步打出沉重右直拳。B左肩前臂吸收并后撤半步,右直拳迎击。A头被打偏、汗水横甩,脚步不停,借偏转下沉重心,从拳击距离切进摔跤距离。 A趁B打完右直拳重心偏高,右脚蹬地level change进入双腿抱摔,额头贴B腹肋,双臂环双腿向前推。B立刻hips back做sprawl,髋压A上背,第一次双腿摔失败。A不停,改单腿锁住B左腿并绕外侧。B单脚跳平衡,前臂压A头抽腿。A站高把B左腿夹进双腿向内旋,B借铁笼调重心勉强不倒。 B用whizzer和头部控制下压A肩。A弃腿改腰部body lock,贴身把B撞上铁笼,锈渣震落。B右前臂crossface顶A下颌。A左手取得underhook。B短膝顶中A腹,A腹肌紧缩。B起第二膝时A右腿hook B支撑腿内侧试图inside trip,B抽脚躲开。B短左肘横切A颧骨,A头偏,立刻右手控B后颈、左肩顶胸再补极短左肘。 B推开拉开约两米。A逼近。B前踢顶腹,A后移半步吸收再上。B左腿中段鞭腿扫肋,A右前臂肘结构硬吃,前臂与小腿对震。B落腿接右刺拳左直拳,A高抱架吃第一拳、滑头躲第二拳,在B第二次低扫时双手接住小腿。A夹腿前逼,B单脚后跳。A向左旋转同时右腿扫掉B唯一支撑腿,B横向失重摔进湿地,积水灰尘炸开。 A跟着落地。B立刻开放式guard,右脚顶髋、左腿挡肩。A拍膝从外侧切,B框架挡住。A把双腿推向一侧绕到侧面进入half guard上位。B右前臂frame顶颈、左手underhook做hip escape。A压肩,B桥式爆发抽出下方膝。A抢side control,B从下转到膝位,A抓腰不让完全起身。 B刚到四点跪撑,A取得rear body lock。B抓腕护颈、降重心分腿挡住第一次mat return。A膝盖插B腿后侧面绊,B前扑双手撑湿地未全倒。B突然转身进A怀里取得underhook,两人站起。B借A前冲转髋卡腿,把A反向摔向铁板。A落地前主动转侧,肩背先着地。 B上位前臂压A颈。A转身起立,B从前方套头形成guillotine威胁。A双手控腕与锁扣向安全侧移动、膝前跪。A向前把B后背撞上倒扣托盘,冲击松开锁颈,A抽出头,两人几乎同时站起,喘息,脸与衣服被雨汗锈灰覆盖。 站起瞬间B右刺拳、左直拳、右勾拳三连。A左手parry第一拳、右肩吃第二拳,低头从勾拳下切入。贴身后右肘顶胸、左肘短击、右膝撞腹。B双手推开。A追。B高速左高鞭腿,A双前臂交叉格挡,小腿与双臂撞击全片最响。A被震退半步。B落腿重心未稳,A从格挡直接抓住落下的左腿肩顶。B右拳砸头,A吃一拳仍推进,把抓腿转成高位body lock。B whizzer防守,A外勾失败。B抽身时A改inside trip,头压胸口、肩持续前推。B失支撑,两人一起砸进积水。落地不停:A保持上位,B前臂挡住第一记短拳,A改控腕并以掌根短促重击,B头偏。B桥式把A重心推开。A后撤站起,B立刻technical stand-up。最后半秒两人重新对视,同时再向前踏一步。
[Dialogue & Audio] 无台词。只保留急促真实呼吸、湿铁板摩擦、拳撞肉、前臂格挡、肘膝撞击、鞭腿对撞、身体撞铁笼、衣料拉扯、积水飞溅、摔砸地面、短暂耳鸣、雨水与远处卡车低频。极低沉电子脉冲随战斗叠加低频鼓与短促工业节奏,每个重击都让音乐给物理撞击让位。最后再次踏步时音乐切断,只剩呼吸和雨声,Hard Cut。
对比视频
使用了LORA(0.5强度) 没使用LORA
1.1 触发词(必须放开头)
wushu_action 是本 LoRA 的触发词,放在提示词最前面。训练数据中 FIGHT 类 caption 全部以它开头,模型已把它和"武术动作"绑定。
wushu_action, [动作主体] + [具体招式/行为] + [环境/镜头] + [可选画质词]
不带触发词时,LoRA 也有基础的动作先验,但针对性会弱很多。正式使用请务必带上。
1.2 提示词结构模板(4 段式)
wushu_action, [1 动作主体] + [2 具体招式与发力] + [3 场景/镜头] + [4 可选画质词]
例:
wushu_action,(触发词)a martial artist(主体)performing punches and kicks in fast combat, with explosive force(招式与发力), indoor gym, medium shot, stable camera(场景镜头), high quality, detailed(画质)
第 2 段是灵魂 —— 训练 caption 全是"具体招式 + 身体协调 + 发力"的详细描述,写得越具体,动作越到位。
1.3 关键词库(从训练数据提炼)
① 动作主体
a martial artist武术家 /a fighter格斗者 /a wushu practitioner武术练习者two fighters两名格斗者(对打)a martial artist with a staff/with a sword/with a spear持械
② 招式与发力(核心)
- 拳脚:
punches and kicks拳脚 /fast combat快速战斗 /explosive force爆发力 - 攻防:
exchanging strikes互换打击 /in an intense fight激烈打斗 /fast, powerful movements快速有力的动作 - 兵器:
fighting with a sword, slashing and thrusting剑的劈砍刺 /precise technique精准技术 - 身体:
weight transfer重心转移 /body rotation身体旋转 /coordinated hip and shoulder rotation髋肩协同旋转 - 步法:
grounded footwork稳固步法 /forward lunge前冲弓步 /low bow stance (gong bu)弓步
③ 场景/镜头
indoor training studio室内训练馆 /dojo道场 /outdoor arena室外场地medium shot中景 /full-body shot全身景 /stable camera稳定镜头 /dynamic angle动态角度
④ 画质词(可选)
high quality, detailed, sharp motion, smooth animation
1.4 提示词示例(可直接使用)
单人拳脚
wushu_action, a martial artist performing punches and kicks in fast combat, with explosive force, indoor training studio, medium shot, stable camerawushu_action, a wushu practitioner executing a rapid combination of punches and kicks, powerful hip rotation and weight transfer, gym background, full-body shotwushu_action, a fighter performing a spinning kick, explosive leg extension, balanced landing, dojo setting, dynamic camera angle
双人对打
4. wushu_action, two fighters exchanging strikes in an intense fight, with fast, powerful movements, indoor arena, medium shot, stable camera
5. wushu_action, two martial artists in close combat, blocking and countering, realistic impact and recoil, training studio, full-body shot
兵器
6. wushu_action, a martial artist fighting with a sword, slashing and thrusting, with precise technique, dark studio, dramatic lighting
7. wushu_action, a martial artist with a staff performing spinning and striking techniques, explosive power, warehouse setting, dynamic angle
爆发力/跳跃
8. wushu_action, a fighter leaping and striking in mid-air, explosive force, grounded landing with bent knees, outdoor arena, slow motion feel
自由发挥模板(替换招式词)
9. wushu_action, a martial artist [performing X technique], [发力/协调描述], [场景], [镜头]
→ 例:wushu_action, a martial artist performing a flying side kick, explosive leg drive, full body extension, indoor studio, medium shot
1.5 负面提示词建议
训练时 neg 为空(模型未学负向),建议只加画质/动作负向:
blurry, distorted, low quality, jittery motion, extra limbs, deformed hands, morphing bodies, inconsistent lighting, flickering, static pose, frozen motion
2 新增4500步的打斗动作LORA(这是收集的其他素材重新训练的)KungFu_MiniMaxH3_LoRA_step4500.safetensors
2.1 触发词
触发词:kungfu combat
- 必须出现在提示词中,LoRA 才会被激活
- 建议放在提示词开头,权重最高
- 可以加权重语法:(kungfu combat:1.2) 增强激活
2.2 提示词结构模板
[触发词], [主体/人物], [动作], [场景环境], [镜头语言], [风格质感], [画质词]
2.3 示例提示词(可直接使用)
【示例 1:双人对打,经典武侠】 英文: kungfu combat, two martial artists in a dynamic kung fu fight, exchanging punches and kicks, blocking and dodging, cinematic action, outdoor arena, dust and motion blur, dramatic lighting, 4k, high quality
中文: 功夫对战,两名武术家在激烈的功夫对打中,拳脚相交,格挡闪避,电影级动作, 室外竞技场,尘土飞扬与动态模糊,戏剧性光影,4K,高质量
【示例 2:古装武侠】 英文: kungfu combat, ancient Chinese wuxia style, two warriors in traditional robes, flying kicks and sword clashes, bamboo forest, misty atmosphere, slow motion impact, epic music vibe, cinematic composition
中文: 功夫对战,中国古装武侠风格,两名身着传统长袍的武士,飞踢与刀剑交锋, 竹林,雾气缭绕,慢动作冲击,史诗氛围,电影构图
【示例 3:单人套路(武术表演)】 英文: kungfu combat, a solo martial artist performing a traditional kung fu form, fluid movements, punches and spinning kicks, temple courtyard, morning light, graceful and powerful, smooth camera follow, high detail
中文: 功夫对战,一名武术家单独表演传统功夫套路,动作流畅,拳法与回旋踢, 寺庙庭院,晨光,优雅而有力,流畅跟拍,高细节
【示例 4:现代街头格斗】 英文: kungfu combat, modern street fight scene, two fighters in casual clothes, fast close-range combat, urban alley, neon lights at night, gritty realism, intense expression, handheld camera shake
中文: 功夫对战,现代街头格斗场景,两名穿着休闲服的打斗者,快速近身格斗, 城市小巷,夜晚霓虹灯,粗粝写实风,表情激烈,手持镜头抖动
【示例 5:宏大战争场景】 英文: kungfu combat, epic battle sequence, dozens of martial artists fighting, wide shot, sweeping crane camera, golden hour, battlefield with flags, choreographed chaos, blockbuster movie style
中文: 功夫对战,史诗级战斗片段,数十名武术家混战,广角镜头,扫动摇臂摄影, 黄金时刻,插旗战场,编排有序的混乱,大片风格
2.4 常用修饰词库(自由组合)
人物:two martial artists / a lone warrior / a female fighter / a shaolin monk 动作:spinning kick, flying jump kick, palm strike, grappling, sword fight, staff spinning, acrobatic flips, counter-attack 场景:outdoor arena, bamboo forest, temple courtyard, mountain peak, night market, rainy street, desert, dojo 镜头:close-up, wide shot, slow motion, camera follow, aerial shot, Dutch angle 风格:cinematic, wuxia, realistic, anime, gritty, epic, dramatic lighting, golden hour, neon lights, film grain, 4k, high quality
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