llama.cpp_AlgMor24_github / tools /ui /src /lib /utils /contenteditable-tokenizer.ts
Brunobkr's picture
Upload folder using huggingface_hub (part 55)
9360279 verified
Raw
History Blame Contribute Delete
26.6 kB
/**
* Maps between the chat-form contenteditable's markdown source and the
* badge/code/text token stream the DOM is built from. A badge is one
* opaque source contribution (`[name](file://path)`); its own subtree
* is never walked, and the caret cannot land inside it, so offsets
* resolve to the nearest badge edge. Code spans (`<code data-code-token>`)
* are EDITABLE, unlike badges: they carry the full source segment
* (backtick fences included) as their text, so their textContent
* serializes verbatim and source offsets map 1:1 to text offsets.
*
* The tokenizer emits a flat DOM (text nodes + badges + code spans),
* but browsers restructure it on Enter (`<div>` line wrappers, `<br>`
* shapes). Serialization folds those back into `\n` so the source
* never diverges from what is on screen; both offset mappers
* understand the same shapes.
*
* The newline separating a fenced block from adjacent content is a
* SOURCE-level concept, never stored in the DOM: the block is
* display:block, so a leading `\n` in the following text node would
* render as a phantom empty line. Serialization synthesizes exactly
* one `\n` at every block boundary and `buildFragment` strips it from
* text tokens. A text node's own leading/trailing `\n` next to a
* block is an ADDITIONAL blank line.
*/
import {
decodeFileLinkPath,
fileMentionLinkRe,
getMentionBadgeIconPaths,
getMentionBadgeLabel
} from './mention-badge';
import {
MENTION_BADGE_CLASSNAME,
MENTION_BADGE_ICON_CLASSNAME,
MENTION_BADGE_SVG_ATTRIBUTES,
SETTINGS_KEYS
} from '$lib/constants';
import { settingsStore } from '$lib/stores/settings.svelte';
import { toolsStore } from '$lib/stores/tools.svelte';
export type ContentToken =
| { kind: 'text'; text: string }
| { kind: 'badge'; name: string; path: string }
| { kind: 'inlineCode'; text: string }
| { kind: 'codeBlock'; text: string };
// Block wrappers browsers insert for newlines; each folds back into a
// single `\n` during serialization.
const BLOCK_TAG_NAMES = new Set(['DIV', 'P']);
// `file://` is required so plain URLs stay as text; `)` terminates only
// when not followed by whitespace or `[` (adjacent badges keep working).
const MENTION_BADGE_RE = fileMentionLinkRe('g');
function badgeSourceLength(name: string, path: string): number {
if (!name || !path) return 0;
return `[${name}](file://${path})`.length;
}
/**
* Recognize complete code spans. Fenced blocks (triple backticks,
* optional language, possibly multiline) take priority over inline
* spans (single backticks, single line, non-empty). Only CLOSED
* spans match: an unclosed fence stays plain text until the closing
* backticks land. The match includes the fences so the token's
* source length equals its rendered text length.
*/
const CODE_SPAN_RE = /(```[\s\S]*?```)|(`[^`\n]+`)/g;
/**
* Cheap gate check for `ChatForm`: does the buffer contain a
* complete code span (inline or fenced)? Used to promote the plain
* textarea to the contenteditable renderer.
*/
export function containsCodeSpan(value: string): boolean {
CODE_SPAN_RE.lastIndex = 0;
return CODE_SPAN_RE.test(value);
}
const CODE_FENCE_RE = /```/g;
/**
* Is `offset` inside a fenced code block region? Toggle-based: an
* odd number of ``` fences before the offset means the position
* sits in block content. Unlike `containsCodeSpan` this also
* counts the still-OPEN fence while the user is typing a block
* (no closing ``` yet), so Enter can add a line instead of
* submitting the message.
*/
export function isOffsetInCodeBlock(source: string, offset: number): boolean {
let inside = false;
CODE_FENCE_RE.lastIndex = 0;
let match: RegExpExecArray | null;
while ((match = CODE_FENCE_RE.exec(source)) !== null) {
if (match.index + match[0].length > offset) break;
inside = !inside;
}
return inside;
}
/**
* Tokenize a markdown source value into the segments the
* contenteditable will render. Code spans are carved out first
* (their content is literal - a `file://` link inside backticks
* must NOT render as a badge), then plain text and badges
* interleave in the remaining gaps. Any whitespace after a badge
* stays in a plain text token so the round trip is byte-exact.
*/
export function tokenizeContent(input: string): ContentToken[] {
const tokens: ContentToken[] = [];
let cursor = 0;
CODE_SPAN_RE.lastIndex = 0;
let match: RegExpExecArray | null;
while ((match = CODE_SPAN_RE.exec(input)) !== null) {
const start = match.index;
if (start > cursor) {
pushTextAndBadgeTokens(input.slice(cursor, start), tokens);
}
tokens.push(
match[1] !== undefined
? { kind: 'codeBlock', text: match[1] }
: { kind: 'inlineCode', text: match[2] }
);
cursor = start + match[0].length;
}
if (cursor < input.length) {
pushTextAndBadgeTokens(input.slice(cursor), tokens);
}
return tokens;
}
/**
* Tokenize a code-free segment into text and badge tokens.
*/
function pushTextAndBadgeTokens(input: string, tokens: ContentToken[]) {
let cursor = 0;
MENTION_BADGE_RE.lastIndex = 0;
let match: RegExpExecArray | null;
while ((match = MENTION_BADGE_RE.exec(input)) !== null) {
const [whole, name, path] = match;
const start = match.index;
if (start > cursor) {
tokens.push({ kind: 'text', text: input.slice(cursor, start) });
}
tokens.push({ kind: 'badge', name, path });
cursor = start + whole.length;
}
if (cursor < input.length) {
tokens.push({ kind: 'text', text: input.slice(cursor) });
}
}
function isCodeBlockElement(node: Node | null): node is HTMLElement {
return node instanceof HTMLElement && node.dataset.codeToken === 'block';
}
/**
* Serialize a contenteditable subtree back to source. `<br>` and block
* wrappers the browser inserted for newlines fold back into `\n` (a
* trailing `<br>` is the browser's caret placeholder, not a newline);
* any other element is transparent. Code spans serialize their
* textContent verbatim (fences included). One separator `\n` is
* synthesized at every fenced-block boundary (the DOM never stores
* it), and a `<br>` adjacent to a code block is an escape hatch, not
* a newline.
*/
export function serializeContent(root: HTMLElement): string {
let out = '';
let pendingBlockBoundary = false;
const walk = (parent: Node) => {
let first = true; // no source-contributing sibling seen yet
for (const child of Array.from(parent.childNodes)) {
if (child.nodeType === Node.TEXT_NODE) {
const text = child.textContent ?? '';
if (text.length > 0) {
if (pendingBlockBoundary) {
out += '\n';
pendingBlockBoundary = false;
}
out += text;
first = false;
}
continue;
}
if (child.nodeType !== Node.ELEMENT_NODE) continue;
const el = child as HTMLElement;
if (el.dataset.mentionBadge === 'true') {
const name = el.dataset.mentionName ?? '';
const path = el.dataset.mentionPath ?? '';
if (name && path) {
if (pendingBlockBoundary) {
out += '\n';
pendingBlockBoundary = false;
}
out += `[${name}](file://${path})`;
first = false;
}
continue;
}
if (el.dataset.codeToken !== undefined) {
const isBlock = el.dataset.codeToken === 'block';
if (isBlock && (pendingBlockBoundary || !first)) out += '\n';
pendingBlockBoundary = false;
walk(el);
first = false;
if (isBlock) pendingBlockBoundary = true;
continue;
}
if (el.tagName === 'BR') {
const isHatch =
isCodeBlockElement(el.previousSibling) || isCodeBlockElement(el.nextSibling);
if (!isHatch && el.nextSibling) {
if (pendingBlockBoundary) {
out += '\n';
pendingBlockBoundary = false;
}
out += '\n';
first = false;
}
continue;
}
if (BLOCK_TAG_NAMES.has(el.tagName)) {
if (pendingBlockBoundary || !first) out += '\n';
pendingBlockBoundary = false;
walk(el);
first = false;
continue;
}
walk(el);
if (pendingBlockBoundary) first = false;
}
};
walk(root);
return out;
}
/**
* Compare the live DOM's non-text structure against a token stream.
* Only element contributions are compared (badges by name/path, code
* spans by kind and source segment): text nodes are owned by the
* browser between rebuilds, so their split/merge state is irrelevant.
* A mismatch means token boundaries shifted (a code span was just
* completed or broken) and the DOM needs a rebuild to restyle.
*/
export function domMatchesTokens(root: HTMLElement, tokens: ContentToken[]): boolean {
const expected = tokens.filter((token) => token.kind !== 'text');
let index = 0;
const walk = (parent: Node): boolean => {
for (const child of Array.from(parent.childNodes)) {
if (child.nodeType !== Node.ELEMENT_NODE) continue;
const el = child as HTMLElement;
const isBadge = el.dataset.mentionBadge === 'true';
const isCode = el.dataset.codeToken !== undefined;
if (!isBadge && !isCode) {
if (!walk(el)) return false;
continue;
}
const token = expected[index++];
if (!token) return false;
if (isBadge) {
if (token.kind !== 'badge') return false;
if (token.name !== (el.dataset.mentionName ?? '')) return false;
if (token.path !== (el.dataset.mentionPath ?? '')) return false;
continue;
}
const codeKind = el.dataset.codeToken === 'block' ? 'codeBlock' : 'inlineCode';
if (token.kind !== codeKind) return false;
if (
(token.kind === 'inlineCode' || token.kind === 'codeBlock') &&
token.text !== (el.textContent ?? '')
) {
return false;
}
}
return true;
};
return walk(root) && index === expected.length;
}
/**
* Plain-text offset of a `Range` in the root; null range (selection
* lost) falls back to buffer length. Walked against the live DOM (not
* a clone) so a `<br>` keeps its trailing/not-trailing context. Code
* spans count their full textContent (fences included) and the caret
* may land inside them; synthesized block boundaries count one `\n`
* once the caret is past them.
*/
export function rangeToTextOffset(root: HTMLElement, range: Range | null): number {
if (!range) return serializeContent(root).length;
// A point is at/before the caret iff it falls inside [root start, caret].
const pre = range.cloneRange();
pre.selectNodeContents(root);
pre.setEnd(range.endContainer, range.endOffset);
const atOrBeforeCaret = (node: Node, offset: number) => pre.comparePoint(node, offset) !== 1;
let total = 0;
let done = false;
// DOM position of a code block's synthesized after-boundary, set
// when walking past a block and consumed by the next contributing
// sibling (counts one `\n` once the caret is past it).
let pendingPoint: { node: Node; index: number } | null = null;
const walk = (parent: Node) => {
let first = true;
for (const child of Array.from(parent.childNodes)) {
if (done) return;
if (child.nodeType === Node.TEXT_NODE) {
const text = child.textContent ?? '';
if (text.length === 0) continue;
if (pendingPoint) {
const { index, node } = pendingPoint;
pendingPoint = null;
if (!atOrBeforeCaret(node, index)) {
done = true;
return;
}
total += 1;
}
if (!atOrBeforeCaret(child, 0)) {
done = true;
return;
}
if (range.endContainer === child) {
total += range.endOffset;
done = true;
return;
}
total += text.length;
first = false;
continue;
}
if (child.nodeType !== Node.ELEMENT_NODE) continue;
const el = child as HTMLElement;
const parentNode = el.parentNode as Node;
const elIndex = Array.prototype.indexOf.call(parentNode.childNodes, el);
if (pendingPoint) {
const { index, node } = pendingPoint;
pendingPoint = null;
if (!atOrBeforeCaret(node, index)) {
done = true;
return;
}
total += 1;
}
if (el.dataset.mentionBadge === 'true') {
const len = badgeSourceLength(el.dataset.mentionName ?? '', el.dataset.mentionPath ?? '');
if (len === 0) continue;
if (!atOrBeforeCaret(parentNode, elIndex + 1)) {
done = true;
return;
}
total += len;
first = false;
continue;
}
if (el.dataset.codeToken !== undefined) {
const isBlock = el.dataset.codeToken === 'block';
if (isBlock && !first) {
if (!atOrBeforeCaret(el, 0)) {
done = true;
return;
}
total += 1;
}
walk(el);
first = false;
if (isBlock) pendingPoint = { index: elIndex + 1, node: parentNode };
continue;
}
if (el.tagName === 'BR') {
const isHatch =
isCodeBlockElement(el.previousSibling) || isCodeBlockElement(el.nextSibling);
if (isHatch || !el.nextSibling) continue;
if (!atOrBeforeCaret(parentNode, elIndex + 1)) {
done = true;
return;
}
total += 1;
first = false;
continue;
}
if (BLOCK_TAG_NAMES.has(el.tagName)) {
if (!first) {
if (!atOrBeforeCaret(el, 0)) {
done = true;
return;
}
total += 1;
}
walk(el);
first = false;
continue;
}
const before = total;
walk(el);
if (total > before) first = false;
}
};
walk(root);
return total;
}
/**
* Materialize a token stream into a DOM subtree: text nodes for text
* tokens, `<span data-mention-badge="true">` elements for badges,
* `<code data-code-token>` elements for code spans. The badge's class
* string + inline SVG are shared with the rehype plugin via
* `$lib/constants/mention-badge`.
*/
export function buildFragment(tokens: ContentToken[]): DocumentFragment {
const fragment = document.createDocumentFragment();
for (let index = 0; index < tokens.length; index++) {
const token = tokens[index];
if (token.kind === 'text') {
let text = token.text;
// The separator \n at a fenced-block boundary is synthesized
// at serialization time; keeping it in the DOM would render a
// phantom empty line next to the block.
if (tokens[index - 1]?.kind === 'codeBlock' && text.startsWith('\n')) {
text = text.slice(1);
}
if (tokens[index + 1]?.kind === 'codeBlock' && text.endsWith('\n')) {
text = text.slice(0, -1);
}
if (text.length === 0) continue;
fragment.appendChild(document.createTextNode(text));
continue;
}
if (token.kind === 'inlineCode' || token.kind === 'codeBlock') {
const code = document.createElement('code');
code.dataset.codeToken = token.kind === 'codeBlock' ? 'block' : 'inline';
code.textContent = token.text;
fragment.appendChild(code);
continue;
}
// A leading badge gets an empty text node prepended: without a real
// text position at the buffer start, the spot before the badge is
// unreachable via keyboard (ArrowLeft/Home).
if (!fragment.lastChild) {
fragment.appendChild(document.createTextNode(''));
}
const badge = document.createElement('span');
badge.dataset.mentionBadge = 'true';
badge.dataset.mentionName = token.name;
badge.dataset.mentionPath = token.path;
badge.title = decodeFileLinkPath(token.path);
badge.className = MENTION_BADGE_CLASSNAME;
badge.contentEditable = 'false';
const svg = document.createElementNS(MENTION_BADGE_SVG_ATTRIBUTES['xmlns'], 'svg');
for (const [attr, value] of Object.entries(MENTION_BADGE_SVG_ATTRIBUTES)) {
svg.setAttribute(attr, value);
}
for (const cls of MENTION_BADGE_ICON_CLASSNAME.split(/\s+/).filter(Boolean)) {
svg.classList.add(cls);
}
for (const d of getMentionBadgeIconPaths(token.path)) {
const path = document.createElementNS(MENTION_BADGE_SVG_ATTRIBUTES['xmlns'], 'path');
path.setAttribute('d', d);
svg.appendChild(path);
}
const label = document.createElement('span');
label.classList.add('shrink-0', 'truncate');
label.textContent = getMentionBadgeLabel(
token.name,
decodeFileLinkPath(token.path),
settingsStore.getConfig(SETTINGS_KEYS.SHOW_FULL_PATH_IN_MENTIONS),
toolsStore.serverHome
);
badge.appendChild(svg);
badge.appendChild(label);
fragment.appendChild(badge);
}
return fragment;
}
// A sibling provides a reachable caret line when it is an element
// (badge, another block, an existing hatch) or a non-empty text node.
function hasLineBeside(node: Node | null): boolean {
if (!node) return false;
if (node.nodeType === Node.ELEMENT_NODE) return true;
return (node.textContent ?? '') !== '';
}
/**
* A code block at the END of the buffer needs an editable line after
* it: without one the caret cannot leave the block with
* ArrowDown/ArrowRight. A trailing `<br>` provides that line while
* staying transparent to serialization (skipped as a hatch), and is
* removed again once real content takes its place.
*
* No hatch is added BEFORE a leading block: the empty line above it
* is transient and managed by the component (created when the caret
* arrows onto it, removed when the caret leaves). A transient
* leading hatch found here is kept; the browser's lone placeholder
* `<br>` in an empty root is left untouched.
*/
export function syncCodeBlockHatches(root: HTMLElement) {
for (const child of Array.from(root.childNodes)) {
if (child.nodeName !== 'BR') continue;
const isPlaceholder = root.childNodes.length === 1;
const isLeadingHatch = !child.previousSibling && isCodeBlockElement(child.nextSibling);
const isTrailingHatch = !child.nextSibling && isCodeBlockElement(child.previousSibling);
// A hatch goes stale once real content takes over its line:
// content before a leading hatch, content after a trailing one,
// or a text node after the block already providing the line.
// A `<br>` with no code block around is a real newline (browser
// Shift+Enter shape) and stays.
let prevElement = child.previousSibling;
while (prevElement && prevElement.nodeType !== Node.ELEMENT_NODE) {
prevElement = prevElement.previousSibling;
}
const nearBlock =
isCodeBlockElement(child.nextSibling) ||
isCodeBlockElement(child.previousSibling) ||
isCodeBlockElement(prevElement);
if (!isPlaceholder && !isLeadingHatch && !isTrailingHatch && nearBlock) {
child.remove();
}
}
for (const child of Array.from(root.childNodes)) {
if (!isCodeBlockElement(child)) continue;
if (!hasLineBeside(child.nextSibling)) {
child.after(document.createElement('br'));
}
}
}
/**
* Strip the separator and artificial newlines from an all-newline text
* node directly after a fenced block. Chromium's line break at the
* buffer end inserts an extra artificial `\n` so the new line has
* height, and the first `\n` after a block doubles as the fence's
* separator line (synthesized at serialization time). Removing both
* makes Shift+Enter after a block land the caret on the line directly
* below the block, like a plain textarea would.
*
* Only all-newline text nodes are touched: a node with real content
* carries intentional blank lines and is left alone. Returns true when
* the DOM changed.
*/
export function stripBlockBoundaryLineBreaks(root: HTMLElement): boolean {
let changed = false;
for (const child of Array.from(root.childNodes)) {
if (child.nodeType !== Node.TEXT_NODE) continue;
if (!isCodeBlockElement(child.previousSibling)) continue;
let text = child.textContent ?? '';
if (!/^\n{2,}$/.test(text)) continue;
text = text.slice(1);
const atBufferEnd = !child.nextSibling || child.nextSibling.nodeName === 'BR';
if (atBufferEnd) {
text = text.slice(0, -1);
}
child.textContent = text;
changed = true;
}
return changed;
}
const WORD_CHAR_RE = /[\p{L}\p{N}_]/u;
/**
* Word-jump target (Option+Arrow / Ctrl+Arrow) in source offsets, or null
* when the jump crosses no badge and native word movement should handle
* it. Badge spans are masked to word characters, so a badge counts as
* exactly one word.
*/
export function badgeAwareWordJump(
source: string,
offset: number,
direction: 'forward' | 'backward'
): number | null {
let masked = '';
const badgeSpans: Array<[number, number]> = [];
for (const token of tokenizeContent(source)) {
const len =
token.kind === 'badge' ? badgeSourceLength(token.name, token.path) : token.text.length;
if (token.kind === 'badge') badgeSpans.push([masked.length, masked.length + len]);
masked += token.kind === 'badge' ? 'a'.repeat(len) : token.text;
}
if (badgeSpans.length === 0) return null;
const isWord = (index: number) => WORD_CHAR_RE.test(masked[index]);
const spanStartingAt = (index: number) => badgeSpans.find(([start]) => start === index);
const spanEndingAt = (index: number) => badgeSpans.find(([, end]) => end === index);
const n = masked.length;
let i = offset;
if (direction === 'forward') {
// Entering a badge completes the word phase at the badge's end edge.
if (!(i < n && isWord(i))) {
while (i < n && !isWord(i)) i++;
}
while (i < n && isWord(i)) {
const span = spanStartingAt(i);
if (span) {
i = span[1];
break;
}
i++;
}
} else {
if (!(i > 0 && isWord(i - 1))) {
while (i > 0 && !isWord(i - 1)) i--;
}
while (i > 0 && isWord(i - 1)) {
const span = spanEndingAt(i);
if (span) {
i = span[0];
break;
}
i--;
}
}
if (i === offset) return null;
const lo = Math.min(offset, i);
const hi = Math.max(offset, i);
return badgeSpans.some(([start, end]) => start < hi && end > lo) ? i : null;
}
/**
* 0 when `caret` sits exactly at a leading badge's end edge, null
* otherwise. Plain ArrowLeft there has no native previous position, so
* the host snaps the caret to the buffer start manually.
*/
export function leadingBadgeEdgeOffset(source: string, caret: number): number | null {
const [first] = tokenizeContent(source);
if (!first || first.kind !== 'badge') return null;
return caret === badgeSourceLength(first.name, first.path) ? 0 : null;
}
/**
* Translate a plain-text offset into a degenerate `Range` at that
* position in the DOM; out-of-range offsets clamp to buffer end (before
* a trailing escape hatch, not after it). Zero offset lands BEFORE a
* badge or code span, and an offset exactly at a code span's end lands
* AFTER it, so typing at a code span's edge extends the surrounding
* text. Interior code-span offsets land in the element's text.
* Understands the same block/`<br>` newline shapes as
* `serializeContent`.
*/
export function textOffsetToRange(root: HTMLElement, offset: number): Range {
const range = document.createRange();
let remaining = offset;
let landed = false;
let pendingBlockBoundary = false;
const land = (node: Node, nodeOffset: number) => {
range.setStart(node, nodeOffset);
range.setEnd(node, nodeOffset);
landed = true;
};
const walk = (parent: Node) => {
let first = true;
for (const child of Array.from(parent.childNodes)) {
if (landed) return;
if (child.nodeType === Node.TEXT_NODE) {
const text = child.textContent ?? '';
if (text.length === 0) continue;
if (pendingBlockBoundary) {
// The synthesized separator maps to the near edge of the
// content that follows the block.
pendingBlockBoundary = false;
if (remaining === 0) {
land(child, 0);
return;
}
remaining -= 1;
}
if (remaining <= text.length) {
land(child, remaining);
return;
}
remaining -= text.length;
first = false;
continue;
}
if (child.nodeType !== Node.ELEMENT_NODE) continue;
const el = child as HTMLElement;
if (el.dataset.mentionBadge === 'true') {
const len = badgeSourceLength(el.dataset.mentionName ?? '', el.dataset.mentionPath ?? '');
if (len === 0) continue;
if (pendingBlockBoundary) {
pendingBlockBoundary = false;
if (remaining === 0) {
range.setStartBefore(el);
range.setEndBefore(el);
landed = true;
return;
}
remaining -= 1;
}
if (remaining <= len) {
if (remaining === 0) {
range.setStartBefore(el);
range.setEndBefore(el);
} else {
range.setStartAfter(el);
range.setEndAfter(el);
}
landed = true;
return;
}
remaining -= len;
first = false;
continue;
}
if (el.dataset.codeToken !== undefined) {
const isBlock = el.dataset.codeToken === 'block';
if (isBlock && (pendingBlockBoundary || !first)) {
pendingBlockBoundary = false;
if (remaining === 0) {
range.setStartBefore(el);
range.setEndBefore(el);
landed = true;
return;
}
remaining -= 1;
}
const len = (el.textContent ?? '').length;
if (remaining === 0) {
range.setStartBefore(el);
range.setEndBefore(el);
landed = true;
return;
}
if (remaining === len) {
range.setStartAfter(el);
range.setEndAfter(el);
landed = true;
return;
}
if (remaining < len) {
walk(el);
return;
}
remaining -= len;
if (isBlock) remaining -= 1;
first = false;
continue;
}
if (el.tagName === 'BR') {
const isHatch =
isCodeBlockElement(el.previousSibling) || isCodeBlockElement(el.nextSibling);
if (isHatch) {
// Escape hatch: no source length; offset 0 lands before it
// so text typed there takes its place.
if (remaining === 0) {
range.setStartBefore(el);
range.setEndBefore(el);
landed = true;
}
continue;
}
if (!el.nextSibling) continue;
if (pendingBlockBoundary) {
pendingBlockBoundary = false;
if (remaining === 0) {
range.setStartBefore(el);
range.setEndBefore(el);
landed = true;
return;
}
remaining -= 1;
}
if (remaining === 0) {
range.setStartBefore(el);
range.setEndBefore(el);
landed = true;
return;
}
remaining -= 1;
first = false;
continue;
}
if (BLOCK_TAG_NAMES.has(el.tagName)) {
if (pendingBlockBoundary || !first) {
pendingBlockBoundary = false;
if (remaining === 0) {
// The boundary newline belongs to the previous line.
range.setStartBefore(el);
range.setEndBefore(el);
landed = true;
return;
}
remaining -= 1;
}
walk(el);
first = false;
continue;
}
const before = remaining;
walk(el);
if (remaining < before) first = false;
}
};
walk(root);
if (!landed) {
const last = root.lastChild;
if (last && last.nodeName === 'BR') {
range.setStartBefore(last);
range.setEndBefore(last);
} else {
range.selectNodeContents(root);
range.collapse(false);
}
}
return range;
}