end_frame int64 7 1.68k | end_s float64 0.13 28 | hand stringclasses 16
values | object stringclasses 40
values | phase stringclasses 3
values | start_frame int64 0 1.61k | start_s float64 0 26.8 | take stringclasses 33
values | text stringlengths 29 98 | verb stringclasses 17
values |
|---|---|---|---|---|---|---|---|---|---|
9 | 0.1667 | right hand | the ball | hold | 0 | 0 | dataset_balls_p1_1 | hold the ball with your right hand | hold |
14 | 0.25 | left hand | the ball | hold | 0 | 0 | dataset_balls_p1_1 | pick the ball up with your left hand | pick_up |
72 | 1.2166 | right hand | the ball | withdraw | 9 | 0.15 | dataset_balls_p1_1 | take your right hand away from the ball | withdraw |
72 | 1.2166 | left hand | the ball | withdraw | 14 | 0.2333 | dataset_balls_p1_1 | take your left hand away from the ball | withdraw |
102 | 1.7166 | left hand | the ball | approach | 72 | 1.2 | dataset_balls_p1_1 | reach for the ball with your left hand and take hold of it | take_hold |
102 | 1.7166 | right hand | the ball | approach | 72 | 1.2 | dataset_balls_p1_1 | reach for the ball with your right hand and take hold of it | take_hold |
116 | 1.9499 | left hand | the ball | hold | 102 | 1.6999 | dataset_balls_p1_1 | take the ball from your right hand with your left hand | take_from_other_hand |
122 | 2.0499 | right hand | the ball | hold | 102 | 1.6999 | dataset_balls_p1_1 | take the ball from your left hand with your right hand | take_from_other_hand |
132 | 2.2166 | left hand | the ball | withdraw | 116 | 1.9333 | dataset_balls_p1_1 | take your left hand away from the ball | withdraw |
168 | 2.8166 | right hand | the ball | withdraw | 122 | 2.0333 | dataset_balls_p1_1 | take your right hand away from the ball | withdraw |
148 | 2.4832 | left hand | the ball | approach | 132 | 2.1999 | dataset_balls_p1_1 | reach for the ball with your left hand and take hold of it | take_hold |
161 | 2.6999 | left hand | the ball | hold | 148 | 2.4666 | dataset_balls_p1_1 | catch the ball and push it back down with your left hand | catch_and_push_down |
189 | 3.1665 | left hand | the ball | withdraw | 161 | 2.6832 | dataset_balls_p1_1 | take your left hand away from the ball | withdraw |
181 | 3.0332 | right hand | the ball | approach | 168 | 2.7999 | dataset_balls_p1_1 | reach for the ball with your right hand and take hold of it | take_hold |
197 | 3.2999 | right hand | the ball | hold | 181 | 3.0165 | dataset_balls_p1_1 | catch the ball and push it back down with your right hand | catch_and_push_down |
225 | 3.7665 | left hand | the ball | approach | 189 | 3.1499 | dataset_balls_p1_1 | reach for the ball with your left hand and take hold of it | take_hold |
231 | 3.8665 | right hand | the ball | withdraw | 197 | 3.2832 | dataset_balls_p1_1 | take your right hand away from the ball | withdraw |
241 | 4.0332 | left hand | the ball | hold | 225 | 3.7498 | dataset_balls_p1_1 | move the ball with your left hand | move |
263 | 4.3998 | right hand | the ball | approach | 231 | 3.8498 | dataset_balls_p1_1 | reach for the ball with your right hand and take hold of it | take_hold |
279 | 4.6665 | left hand | the ball | withdraw | 241 | 4.0165 | dataset_balls_p1_1 | take your left hand away from the ball | withdraw |
291 | 4.8665 | right hand | the ball | hold | 263 | 4.3832 | dataset_balls_p1_1 | catch the ball and lift it with your right hand | catch_and_lift |
329 | 5.4998 | left hand | the ball | approach | 279 | 4.6498 | dataset_balls_p1_1 | reach for the ball with your left hand and take hold of it | take_hold |
303 | 5.0665 | right hand | the ball | withdraw | 291 | 4.8498 | dataset_balls_p1_1 | take your right hand away from the ball | withdraw |
325 | 5.4331 | right hand | the ball | approach | 303 | 5.0498 | dataset_balls_p1_1 | reach for the ball with your right hand and take hold of it | take_hold |
345 | 5.7664 | right hand | the ball | hold | 325 | 5.4165 | dataset_balls_p1_1 | move the ball with your right hand | move |
449 | 7.4997 | left hand | the ball | hold | 329 | 5.4831 | dataset_balls_p1_1 | take the ball from your right hand with your left hand | take_from_other_hand |
372 | 6.2164 | right hand | the ball | withdraw | 345 | 5.7498 | dataset_balls_p1_1 | take your right hand away from the ball | withdraw |
28 | 0.4833 | left | the ball | hold | 0 | 0 | dataset_balls_p1_2 | move the ball with your left hand | move |
64 | 1.0833 | left | the ball | withdraw | 28 | 0.4666 | dataset_balls_p1_2 | take your left hand away from the ball | withdraw |
49 | 0.8333 | right | the ball | approach | 36 | 0.6 | dataset_balls_p1_2 | reach for the ball with your right hand and take hold of it | take_hold |
80 | 1.3499 | right | the ball | hold | 49 | 0.8166 | dataset_balls_p1_2 | catch the ball and push it back down with your right hand | catch_and_push_down |
99 | 1.6666 | left | the ball | approach | 64 | 1.0666 | dataset_balls_p1_2 | reach for the ball with your left hand and take hold of it | take_hold |
116 | 1.9499 | right | the ball | withdraw | 80 | 1.3333 | dataset_balls_p1_2 | take your right hand away from the ball | withdraw |
128 | 2.1499 | left | the ball | hold | 99 | 1.6499 | dataset_balls_p1_2 | catch the ball and push it back down with your left hand | catch_and_push_down |
152 | 2.5499 | right | the ball | approach | 116 | 1.9333 | dataset_balls_p1_2 | reach for the ball with your right hand and take hold of it | take_hold |
166 | 2.7832 | left | the ball | withdraw | 128 | 2.1332 | dataset_balls_p1_2 | take your left hand away from the ball | withdraw |
182 | 3.0499 | right | the ball | hold | 152 | 2.5332 | dataset_balls_p1_2 | catch the ball and push it back down with your right hand | catch_and_push_down |
202 | 3.3832 | left | the ball | approach | 166 | 2.7666 | dataset_balls_p1_2 | reach for the ball with your left hand and take hold of it | take_hold |
214 | 3.5832 | right | the ball | withdraw | 182 | 3.0332 | dataset_balls_p1_2 | take your right hand away from the ball | withdraw |
229 | 3.8332 | left | the ball | hold | 202 | 3.3665 | dataset_balls_p1_2 | catch the ball and push it back down with your left hand | catch_and_push_down |
248 | 4.1498 | right | the ball | approach | 214 | 3.5665 | dataset_balls_p1_2 | reach for the ball with your right hand and take hold of it | take_hold |
264 | 4.4165 | left | the ball | withdraw | 229 | 3.8165 | dataset_balls_p1_2 | take your left hand away from the ball | withdraw |
282 | 4.7165 | right | the ball | hold | 248 | 4.1332 | dataset_balls_p1_2 | catch the ball and push it back down with your right hand | catch_and_push_down |
302 | 5.0498 | left | the ball | approach | 264 | 4.3998 | dataset_balls_p1_2 | reach for the ball with your left hand and take hold of it | take_hold |
320 | 5.3498 | right | the ball | withdraw | 282 | 4.6998 | dataset_balls_p1_2 | take your right hand away from the ball | withdraw |
358 | 5.9831 | left | the ball | hold | 302 | 5.0331 | dataset_balls_p1_2 | catch the ball and move it with your left hand | catch_and_move |
359 | 5.9998 | right | the ball | approach | 320 | 5.3331 | dataset_balls_p1_2 | reach for the ball with your right hand and take hold of it | take_hold |
394 | 6.5831 | left | the ball | withdraw | 358 | 5.9664 | dataset_balls_p1_2 | take your left hand away from the ball | withdraw |
408 | 6.8164 | right | the ball | hold | 359 | 5.9831 | dataset_balls_p1_2 | take the ball from your left hand and lift it with your right hand | take_from_other_hand_and_lift |
18 | 0.3167 | right | the ball | hold | 0 | 0 | dataset_balls_p1_3 | move the ball with your right hand | move |
37 | 0.6333 | left | the ball | approach | 4 | 0.0667 | dataset_balls_p1_3 | reach for the ball with your left hand and take hold of it | take_hold |
52 | 0.8833 | right | the ball | withdraw | 18 | 0.3 | dataset_balls_p1_3 | take your right hand away from the ball | withdraw |
63 | 1.0666 | left | the ball | hold | 37 | 0.6166 | dataset_balls_p1_3 | move the ball with your left hand | move |
77 | 1.2999 | right | the ball | approach | 52 | 0.8666 | dataset_balls_p1_3 | reach for the ball with your right hand and take hold of it | take_hold |
84 | 1.4166 | left | the ball | withdraw | 63 | 1.05 | dataset_balls_p1_3 | take your left hand away from the ball | withdraw |
103 | 1.7333 | right | the ball | hold | 77 | 1.2833 | dataset_balls_p1_3 | move the ball with your right hand | move |
113 | 1.8999 | left | the ball | approach | 84 | 1.3999 | dataset_balls_p1_3 | reach for the ball with your left hand and take hold of it | take_hold |
124 | 2.0833 | right | the ball | withdraw | 103 | 1.7166 | dataset_balls_p1_3 | take your right hand away from the ball | withdraw |
146 | 2.4499 | left | the ball | hold | 113 | 1.8833 | dataset_balls_p1_3 | move the ball with your left hand | move |
152 | 2.5499 | right | the ball | approach | 124 | 2.0666 | dataset_balls_p1_3 | reach for the ball with your right hand and take hold of it | take_hold |
168 | 2.8166 | left | the ball | withdraw | 146 | 2.4332 | dataset_balls_p1_3 | take your left hand away from the ball | withdraw |
181 | 3.0332 | right | the ball | hold | 152 | 2.5332 | dataset_balls_p1_3 | take the ball from your left hand with your right hand | take_from_other_hand |
199 | 3.3332 | left | the ball | approach | 168 | 2.7999 | dataset_balls_p1_3 | reach for the ball with your left hand and take hold of it | take_hold |
204 | 3.4165 | right | the ball | withdraw | 181 | 3.0165 | dataset_balls_p1_3 | take your right hand away from the ball | withdraw |
245 | 4.0998 | left | the ball | hold | 199 | 3.3165 | dataset_balls_p1_3 | move the ball with your left hand | move |
340 | 5.6831 | right | the ball | approach | 204 | 3.3999 | dataset_balls_p1_3 | reach for the ball with your right hand and take hold of it | take_hold |
292 | 4.8831 | left | the ball | withdraw | 245 | 4.0832 | dataset_balls_p1_3 | take your left hand away from the ball | withdraw |
354 | 5.9164 | left | the ball | approach | 292 | 4.8665 | dataset_balls_p1_3 | reach for the ball with your left hand and take hold of it | take_hold |
455 | 7.5997 | right | the ball | hold | 340 | 5.6664 | dataset_balls_p1_3 | move the ball with your right hand | move |
378 | 6.3164 | left | the ball | hold | 354 | 5.8998 | dataset_balls_p1_3 | move the ball with your left hand | move |
408 | 6.8164 | left | the ball | withdraw | 378 | 6.2997 | dataset_balls_p1_3 | take your left hand away from the ball | withdraw |
424 | 7.0831 | left | the ball | approach | 408 | 6.7997 | dataset_balls_p1_3 | reach for the ball with your left hand and take hold of it | take_hold |
455 | 7.5997 | left | the ball | hold | 424 | 7.0664 | dataset_balls_p1_3 | move the ball with your left hand | move |
480 | 8.0163 | left | the ball | withdraw | 455 | 7.583 | dataset_balls_p1_3 | take your left hand away from the ball | withdraw |
480 | 8.0163 | right | the ball | withdraw | 455 | 7.583 | dataset_balls_p1_3 | take your right hand away from the ball | withdraw |
615 | 10.2663 | left | the ball | approach | 480 | 7.9997 | dataset_balls_p1_3 | reach for the ball with your left hand and take hold of it | take_hold |
615 | 10.2663 | right | the ball | approach | 480 | 7.9997 | dataset_balls_p1_3 | reach for the ball with your right hand and take hold of it | take_hold |
640 | 10.6829 | left | the ball | hold | 615 | 10.2496 | dataset_balls_p1_3 | pick the ball up with your left hand | pick_up |
640 | 10.6829 | right | the ball | hold | 615 | 10.2496 | dataset_balls_p1_3 | pick the ball up with your right hand | pick_up |
20 | 0.35 | left | the ball | hold | 0 | 0 | dataset_balls_p1_4 | hold the ball with your left hand | hold |
20 | 0.35 | right | the ball | hold | 0 | 0 | dataset_balls_p1_4 | hold the ball with your right hand | hold |
40 | 0.6833 | right | the ball | withdraw | 20 | 0.3333 | dataset_balls_p1_4 | take your right hand away from the ball | withdraw |
64 | 1.0834 | left | the ball | withdraw | 20 | 0.3333 | dataset_balls_p1_4 | take your left hand away from the ball | withdraw |
49 | 0.8334 | right | the ball | approach | 40 | 0.6667 | dataset_balls_p1_4 | reach for the ball with your right hand and take hold of it | take_hold |
75 | 1.2667 | right | the ball | hold | 49 | 0.8167 | dataset_balls_p1_4 | catch the ball and push it back down with your right hand | catch_and_push_down |
93 | 1.5667 | left | the ball | approach | 64 | 1.0667 | dataset_balls_p1_4 | reach for the ball with your left hand and take hold of it | take_hold |
117 | 1.9667 | right | the ball | withdraw | 75 | 1.25 | dataset_balls_p1_4 | take your right hand away from the ball | withdraw |
113 | 1.9 | left | the ball | hold | 93 | 1.55 | dataset_balls_p1_4 | catch the ball and push it back down with your left hand | catch_and_push_down |
140 | 2.35 | left | the ball | withdraw | 113 | 1.8834 | dataset_balls_p1_4 | take your left hand away from the ball | withdraw |
202 | 3.3834 | right | the ball | approach | 117 | 1.95 | dataset_balls_p1_4 | reach for the ball with your right hand and take hold of it | take_hold |
165 | 2.7667 | left | the ball | approach | 140 | 2.3334 | dataset_balls_p1_4 | reach for the ball with your left hand and take hold of it | take_hold |
185 | 3.1001 | left | the ball | hold | 165 | 2.7501 | dataset_balls_p1_4 | catch the ball and push it back down with your left hand | catch_and_push_down |
212 | 3.5501 | left | the ball | withdraw | 185 | 3.0834 | dataset_balls_p1_4 | take your left hand away from the ball | withdraw |
221 | 3.7001 | right | the ball | hold | 202 | 3.3667 | dataset_balls_p1_4 | catch the ball and push it back down with your right hand | catch_and_push_down |
246 | 4.1167 | left | the ball | approach | 212 | 3.5334 | dataset_balls_p1_4 | reach for the ball with your left hand and take hold of it | take_hold |
264 | 4.4168 | right | the ball | withdraw | 221 | 3.6834 | dataset_balls_p1_4 | take your right hand away from the ball | withdraw |
258 | 4.3168 | left | the ball | hold | 246 | 4.1001 | dataset_balls_p1_4 | catch the ball and push it back down with your left hand | catch_and_push_down |
288 | 4.8168 | left | the ball | withdraw | 258 | 4.3001 | dataset_balls_p1_4 | take your left hand away from the ball | withdraw |
281 | 4.7001 | right | the ball | approach | 264 | 4.4001 | dataset_balls_p1_4 | reach for the ball with your right hand and take hold of it | take_hold |
292 | 4.8834 | right | the ball | hold | 281 | 4.6834 | dataset_balls_p1_4 | catch the ball and move it with your right hand | catch_and_move |
Lattice_4D_Dataset
Multi-camera volumetric captures of people doing everyday tasks (ball handling, shirt folding). Four synchronised RGB-D cameras record each take. Each take has the reconstructed 3-D scene of every frame and the fitted body and hands. It also has calibration, camera poses, per-frame action labels, reviewed language and rendered orbit videos. A USD skeleton and a URDF rig let a robotics consumer load the body.
The action orbit of dataset_balls_p1_2 with the fitted body and hands drawn on it.
It is a virtual camera rendered from the reconstruction, not a physical camera.
Quick start
Download the shared code and one take. Restore the depth images from their tar
shards, then load the take with code/loader.py. It needs the Python packages
numpy, zstandard and huggingface_hub, and ffmpeg for the RGB videos.
import pathlib, sys, tarfile
from huggingface_hub import snapshot_download
root = pathlib.Path(snapshot_download(
"latticecx/Lattice_4D_Dataset", repo_type="dataset", local_dir="lattice4d",
allow_patterns=["code/*", "takes/dataset_balls_p1_2/*"])) # ignore_patterns=["*.ltrc"] skips the 3-D scene
take_dir = root / "takes/dataset_balls_p1_2"
for shard in sorted(take_dir.rglob("*.shard-*.tar")): # depth images, packed for the Hub
with tarfile.open(shard) as archive:
archive.extractall(take_dir, filter="data")
sys.path.insert(0, str(root / "code"))
from loader import Take
take = Take(take_dir)
print(take.n_frames, take.n_cams, take.fps)
points = take.points(0) # (P, 3) float32 world positions, metres
skeleton = take.skeleton(0) # the fused skeleton of frame 0
rgb = take.rgb(cam=0, frame=0) # (H, W, 3) uint8
depth = take.depth(cam=0, frame=0) # (H, W) float32 metres, 0 is invalid
code/example.ipynb is a longer walkthrough.
Folders
README.md this card
LICENSE.md the licence of every take (cc-by-4.0)
code/ loader.py, ltrc_decoder.py, example.ipynb: one copy for every take
index/ takes.jsonl and actions.jsonl (the viewer tables), takes.json
takes/<take>/
README.md what this take holds, its licence and consent, its provenance
cameras/ calibration, camera poses, timestamps, RGB videos, depth images
scene/ the 3-D reconstruction (<take>.ltrc and its index), room.json
body/ 2-D and 3-D keypoints, the fused skeleton, the body and hand fit
models/ the USD skeleton animation, the URDF rig, its bone measurements
labels/ actions.json, interaction.json, objects.json
orbit/ the rendered orbit videos, their poses and depth
meta/ provenance.json, quality/, redaction.json, checksums.sha256
Folders of many per-frame files (depth images) are uncompressed tar shards.
Extract every *.shard-NNNNN.tar in takes/<take>/ to restore them. A
.ltrc over 100 GiB is published as <file>.part-NNNNN pieces: concatenate
them in order. takes/<take>/meta/checksums.sha256 then verifies the take.
Each <folder>.shards.json gives the sha256 and byte offset of every member,
so one frame can be read with an HTTP range request.
Files in each take
index/takes.jsonl gives each take's repo path for every row here (its
scene_ltrc, decoder, usd, urdf, skeleton and calibration
columns).
| path | what it is | how to load it |
|---|---|---|
takes/<take>/scene/<take>.ltrc |
the 3-D reconstruction, every frame, indexed by scene/<take>.ltrc.idx |
loader.Take('takes/<take>').points(frame), or ltrc_decoder.open_ltrc(path).read_frame(frame) |
code/ltrc_decoder.py |
the standalone .ltrc decoder (Apache-2.0), one copy for every take |
import ltrc_decoder with code/ on sys.path (pip install numpy zstandard) |
takes/<take>/models/<take>.usd |
UsdSkel skeleton and animation of the fitted body | pxr.Usd.Stage.Open(path) (pip install usd-core) |
takes/<take>/models/<take>.urdf |
the static rig: links, joints, measured bone lengths | yourdfpy.URDF.load(path, load_meshes=False) (pip install yourdfpy) |
takes/<take>/body/skeleton.jsonl |
the fused 3-D skeleton, one JSON line per frame | loader.Take('takes/<take>').skeleton(frame) |
takes/<take>/cameras/calibration.json |
per-camera intrinsics and row-major cam_to_world extrinsics (metres), world up |
json.load |
Decode one frame of the reconstruction without the loader:
import sys; sys.path.insert(0, "lattice4d/code")
import ltrc_decoder as ld
scene = ld.open_ltrc("lattice4d/takes/dataset_balls_p1_2/scene/dataset_balls_p1_2.ltrc") # reads the .ltrc.idx beside it
arrays = scene.read_frame(scene.frames[0]) # dict of NumPy arrays, one row per point
xyz, rgb = arrays["positions"], arrays["rgb"] # (N, 3) float32 metres, (N, 3) uint8
Load the skeleton animation and the rig (pip install usd-core yourdfpy):
from pxr import Usd; stage = Usd.Stage.Open("lattice4d/takes/dataset_balls_p1_2/models/dataset_balls_p1_2.usd")
import yourdfpy; rig = yourdfpy.URDF.load("lattice4d/takes/dataset_balls_p1_2/models/dataset_balls_p1_2.urdf", load_meshes=False)
print(stage.GetEndTimeCode(), len(rig.actuated_joint_names))
The 3-D reconstruction
takes/<take>/scene/<take>.ltrc holds every frame, indexed by
<take>.ltrc.idx. code/ltrc_decoder.py is a standalone decoder. It needs
NumPy and zstandard (pip install numpy zstandard). This command writes the
arrays of one frame as .npy files:
python code/ltrc_decoder.py <file>.ltrc --frame N --out DIR. The arrays are
positions, normals, rgb, sigma, camera and contributor fields, uv, classes and
flags. The decoder's docstring documents the byte format completely.
The .ltrc is the reconstruction as the pipeline stores it, not the internal
float export. Positions are on a 0.5 mm grid. Normals are rounded to a 12-bit
octahedral code. Sigma is rounded to 0.1 mm steps and saturates at 102.3 mm.
There is no per-camera colour (rgb_per_cam), only the winning camera's
rgb. Per-point pixels (uv) are the owner camera's only. The meta of each
frame carries frame, timestamp, kind and point count only. Every other stored
field is exact: camera, contributor mask, colour, motion and source class,
flags, confidence and footprint. Points are stored in spatial (Morton) order,
so a row number means nothing across frames or files. The contributor mask and
uv are rebuilt exactly.
Conventions: the frame index joins every stream. World coordinates are
right-handed metres, with the up vector declared per take in
cameras/calibration.json. Extrinsics are row-major cam_to_world. Depth is
uint16 millimetres, 0 invalid. Timestamps are int64 nanoseconds.
Licence
cc-by-4.0 (Creative Commons Attribution 4.0 International), stated in
LICENSE.md. Each take's meta/provenance.json states the same terms as
fields under delivery.use_restrictions. Do not attempt to identify the
people recorded.
Consent and face redaction
The operator attests that every person recorded in these takes consented to
their public release under this licence (2026-09-29). This includes
commercial use, model training and biometric processing. All are adults. Each
take's README.md states its consent record.
Faces are removed at the source, before any published picture is written.
The head-ellipse writer paints the projected ellipsoid of each tracked head,
refined by face detections, into every camera picture. Each rendered orbit
drops the face points in 3-D before the render exists. Every take carries
its receipt at takes/<take>/meta/redaction.json. Per camera and per orbit, it
gives the frames with a measured head and the frames that got a box. So the
claim can be checked, not trusted. We measured every 5th frame of every camera
of all 33 takes against an independent face detector. 99.56% of
detector-confirmed face pixels are covered. 8 of 2,109 sampled confirmed faces
are less than half covered: partly turned faces at the edge of the painted
head.
Redaction does NOT remove head GEOMETRY from the depth maps and the 3-D reconstruction (their colours come from the painted pictures). An orbit's face removal is a zero-margin ball, so hairline, ear and jaw points just outside it still render.
Takes
| take | frames | rate (Hz) | orbits | action labels | files | GB | content sha256 | published (UTC) |
|---|---|---|---|---|---|---|---|---|
dataset_balls_p1_1 |
453 | 60.002 | 2 | 27 | 47 | 23.26 | a9ce5db78c1a |
2026-10-03T05:25:53Z |
dataset_balls_p1_2 |
415 | 60.002 | 2 | 22 | 47 | 21.46 | c0421f3c9e89 |
2026-10-04T11:56:25Z |
dataset_balls_p1_3 |
647 | 60.002 | 2 | 30 | 47 | 33.49 | a0d4df20de0f |
2026-10-02T07:14:54Z |
dataset_balls_p1_4 |
679 | 59.999 | 2 | 41 | 47 | 35.14 | 007d783b844b |
2026-10-03T08:20:42Z |
dataset_balls_p1_5 |
746 | 60.002 | 2 | 41 | 47 | 38.40 | 49bc0a425617 |
2026-10-02T05:41:24Z |
dataset_balls_p2_1 |
575 | 60.002 | 2 | 43 | 47 | 29.59 | 16cd05c89876 |
2026-10-03T05:59:20Z |
dataset_balls_p2_2 |
626 | 59.999 | 2 | 15 | 47 | 32.28 | 97ea30093e46 |
2026-10-03T06:13:54Z |
dataset_balls_p2_3 |
744 | 59.999 | 2 | 12 | 47 | 38.30 | 6a80562358bb |
2026-10-03T06:30:28Z |
dataset_balls_p2_4 |
987 | 60.002 | 2 | 53 | 47 | 51.19 | 7e3ecadd3cc4 |
2026-10-02T06:27:52Z |
dataset_balls_p3_1 |
492 | 59.999 | 2 | 31 | 47 | 25.39 | f204dacc102f |
2026-10-03T04:15:57Z |
dataset_balls_p3_2 |
831 | 60.002 | 2 | 45 | 47 | 43.19 | 06107764ccf4 |
2026-10-03T09:05:12Z |
dataset_balls_p3_3 |
821 | 59.999 | 2 | 31 | 47 | 42.75 | bf3a923966c6 |
2026-10-03T08:56:38Z |
dataset_balls_p3_4 |
676 | 60.002 | 2 | 31 | 47 | 35.00 | 3961325786cf |
2026-10-03T06:08:48Z |
dataset_balls_p4_1 |
620 | 60.002 | 2 | 40 | 47 | 32.60 | 6135f8fc8ddf |
2026-10-03T06:08:02Z |
dataset_balls_p4_2 |
569 | 59.999 | 2 | 39 | 47 | 29.66 | e0a6f7716fdb |
2026-10-03T06:31:01Z |
dataset_balls_p4_3 |
611 | 59.999 | 2 | 52 | 47 | 32.11 | c62273950911 |
2026-10-03T02:27:03Z |
dataset_balls_p4_4 |
558 | 59.999 | 2 | 54 | 47 | 29.11 | 4e68a6ceb2bb |
2026-10-03T07:28:47Z |
dataset_balls_p4_5 |
893 | 59.999 | 2 | 32 | 47 | 46.82 | 6719519b4185 |
2026-10-03T09:10:31Z |
dataset_shirt_p1_1 |
1793 | 59.999 | 2 | 108 | 48 | 95.52 | f1cbd24428e2 |
2026-10-04T09:21:02Z |
dataset_shirt_p1_2 |
1236 | 59.999 | 2 | 28 | 47 | 66.20 | 3bb058763a8d |
2026-10-03T08:10:59Z |
dataset_shirt_p1_3 |
881 | 59.999 | 2 | 24 | 47 | 46.83 | 5f88b46b995e |
2026-10-03T23:05:48Z |
dataset_shirt_p1_4 |
1395 | 59.999 | 2 | 62 | 47 | 74.25 | 73a7ca1444a5 |
2026-10-03T08:48:06Z |
dataset_shirt_p1_5 |
1274 | 59.999 | 2 | 32 | 47 | 67.51 | f82b0ece7224 |
2026-10-03T14:36:22Z |
dataset_shirt_p3_1 |
771 | 59.999 | 2 | 114 | 47 | 40.90 | b531c96721d1 |
2026-10-03T12:47:33Z |
dataset_shirt_p3_2 |
1070 | 59.999 | 2 | 138 | 47 | 57.12 | 524a0a7f7f99 |
2026-10-03T07:34:44Z |
dataset_shirt_p3_3 |
1633 | 59.999 | 2 | 109 | 48 | 85.89 | a47f1c20f8df |
2026-10-02T10:10:12Z |
dataset_shirt_p3_4 |
1278 | 59.999 | 2 | 85 | 47 | 67.16 | c9aee7ce5842 |
2026-10-03T08:21:34Z |
dataset_shirt_p3_5 |
1567 | 59.999 | 2 | 99 | 48 | 82.29 | a8caa8b0cace |
2026-10-03T11:29:56Z |
dataset_shirt_p4_1 |
1037 | 59.999 | 2 | 27 | 47 | 54.92 | 6331dceb71b9 |
2026-10-03T07:47:54Z |
dataset_shirt_p4_2 |
1400 | 59.999 | 2 | 33 | 47 | 74.06 | 04dbd2c633a1 |
2026-10-03T11:35:27Z |
dataset_shirt_p4_3 |
855 | 59.999 | 2 | 39 | 47 | 45.70 | 4d332056f62c |
2026-10-03T09:18:56Z |
dataset_shirt_p4_4 |
1269 | 59.999 | 2 | 87 | 47 | 67.68 | 58cfd08a5827 |
2026-10-03T08:32:39Z |
dataset_shirt_p4_5 |
1417 | 59.999 | 2 | 106 | 47 | 75.24 | 6442ed53d6b5 |
2026-10-03T09:26:17Z |
Benchmarks
We measured depth, view coverage, timing, hand tracking, and the value of the data for training and simulation. All recordings come from one room and one rig of four calibrated RGB-D (colour and depth) cameras.
A take is one recording. A held-out camera is a camera whose data no method receives. We use it only to score the result.
On this dataset's takes
| Measurement | Result | n | Caveat |
|---|---|---|---|
| View coverage | One camera sees 31.7% of the surface that a held-out fourth camera sees. Three cameras see 59.9%. Higher is better. | 1 take (dataset_balls_p1_2), 8 frames |
A point counts as seen if the two depths agree within 50 mm. This rule makes the gap smaller, not larger. |
| Single-image depth model | Depth Anything 3 differs from the rig's depth by 95.9 mm (median), after one free scale correction. Lower means closer agreement. | 1 take, 4 frames × 4 cameras | The rig's depth is a sensor measurement, not ground truth. This number is disagreement, not error. |
| Frame timing | The median frame rate is 59.999 to 60.000 frames per second (fps). A median 87% of frame intervals are within 0.05 ms of 1/60 s (85% to 95% per take). | 4 ball takes (p1_1, p1_2, p3_2, p4_5) |
Some frames are missing. The longest gap is 133 ms. We did not measure the shirt takes. |
Known limits
| Measurement | Result | n | Caveat |
|---|---|---|---|
| Fingertip noise | Near grasp and release, fingertip position noise is about 9 to 10 mm per axis (median over takes, 4.8 to 11.4 mm per take). Lower is better. | 17 ball takes, 123 grasp and release events | This is a lower bound on hand error. The method cannot detect slow or shared errors. |
| Hand bone lengths | The exported hand skeleton does not keep its bone lengths constant. One fingertip bone has a median length of 21 mm but goes from 1.7 to 292 mm. | 32 takes, 59,100 hand frames | This is a self-consistency check. No ground truth for hand shape exists. Do not treat fingertip bones as rigid. dataset_shirt_p4_4 has no usable hand frames. |
On earlier takes from the same rig (not in this dataset)
These results come from earlier recordings in the same room with the same rig. Those recordings are not in this dataset. Most are cloth-folding takes of a bag or a T-shirt.
Depth and coverage
| Measurement | Result | n | Caveat |
|---|---|---|---|
| Depth of a held-out camera | Three fused cameras predict a fourth camera's depth with a relative error (AbsRel) of 6.13 × 10⁻³. The best other method, MapAnything with true camera intrinsics, scores 18.03 × 10⁻³. Lower is better. | 5 takes, 160 scored views per method | AbsRel is the mean absolute depth error divided by the true depth. The ground truth is the held-out camera's own depth. |
| Coverage of a held-out camera | Three fused cameras cover 61.4% of the held-out view. One camera covers 29.3%. Multi-view models cover 8.7% to 15.3%. Higher is better. | 5 takes, 160 scored views per method | UniDepthV2 and MoGe-2 cover about 65%, but their error is about 10 times higher. One camera alone has almost the same error (6.56 × 10⁻³). The gain is coverage. |
| Plain fusion vs this dataset's reconstruction | The two rows above use plain fusion of raw camera depth. This dataset's reconstruction scored the same, by factors from 0.988 to 1.011. | 5 takes, 340 scored views | This is a null result, not proof that the two are equal. |
| Metric scale against a tape measure | Ball radius error is −0.77% (−0.8 mm). Bag area error is +1.0%. Values nearer zero are better. | 1 ball, 1 bag | Single-image models MoGe-2 and UniDepthV2 read the same bag area as +32.2% and +42.3%. One multi-view model, MapAnything, also gets metric scale from images alone. |
| Scale of single-image metric models | Off-the-shelf single-image metric models have a scale error of 4% (median) and 11% (worst). At 3 m, this is 120 to 330 mm. | 5 takes × 4 cameras | Their shape is close to correct. Scale is the main gap. |
| Hand position vs camera count | Hand error at grasps, scored in a held-out camera: 27.5 mm with 1 camera, 22.0 mm with 2, 14.9 mm with 3. Lower is better. | 5 bag takes, 24 grasps, 1 operator | The error includes the held-out camera's own detection error. We cannot score four cameras this way. |
| Body and hand joints | One camera has 1.72 times the joint error of three cameras (median, range 1.06 to 2.28). Lower is better. | 13 captures, one camera worse in 13 of 13 | The baseline is our own single-camera mode, not a standard single-camera pipeline. |
Training ablations
An ablation trains the same model more than once and changes only one input.
| Measurement | Result | n | Caveat |
|---|---|---|---|
| Metric depth model on an unseen camera | Fine-tuning on three cameras instead of one lowers the error by 20% to 34%. Lower error is better. | 5 takes, 3 seeds, 2 model architectures, equal training budget | Most of the gain comes from seeing more camera units. One architecture failed one of its own checks, so its result is weaker. |
| Same model, coverage only | With the same input images, labels from more cameras lower the error by 12.7% (11.67 mm) on surface that one camera never saw. | 5 takes, better in 3 of 3 seeds | This is a separate measurement. Do not add it to the row above. |
| Per-scene 3-D shape model | A model trained on four cameras has 22% lower error (11.70 mm) on unseen surface than one trained on one camera. | 120 cells (5 takes × 4 frames × 2 regions × 3 seeds) | This applies to a model fitted to one scene only. |
| Depth precision (null) | Better depth precision gave no measurable gain (+0.18 mm, and the sign was not stable). We tested this six ways. | 6 tests | We tested only near 6 mm of noise. Larger errors, such as single-image depth, are a different case. |
| Label fusion (null) | Fusing depth labels across cameras gave no gain (+0.41%). | 1 test, 3 cameras | Each camera already returns valid depth on 98.47% of its own pixels. |
Cloth folding (real-to-sim)
Real-to-sim means that we build a simulated copy of the cloth (a twin) from the recording. We replay the demonstrated motion and compare the twin with the real cloth.
| Measurement | Result | n | Caveat |
|---|---|---|---|
| Cloth surface from measurement vs by hand | A cloth surface built from the recording matches a held-out camera to 0.80 to 0.88 mm. A hand-built surface scores 1.29 to 2.07 mm. Lower is better. | 5 takes, 2 objects (bag, T-shirt), better in 5 of 5 | This scores the simulated surface, not the fold motion. We made the hand-built baseline as strong as possible. |
| Three cameras vs best single camera (null) | Twins from three cameras and from the best single camera drift equally from the real cloth. The difference, +5.5 mm for three cameras, is inside the 7.7 mm noise band. | 1 bag take, 6 repeats per condition | Earlier twin versions gave −6.4 to +8.0 mm, so we report no difference. Only one single-camera twin could be built. |
| Twin vs untouched cloth (null) | No replay of the human motion beats a twin that does not move. Untouched: 663 mm·s. Best replay: 713 mm·s. Lower is better. | 1 bag take, 6 replays | mm·s is the distance to the real cloth, added up over time. The real cloth ends near its start shape, so the untouched twin is a strong control. |
| Effect of the reconstruction on the simulation | When only the reconstruction changes, the twin's motion changes 3.4 times more than its start shape. The pass bar, set before the test, was 2.0 times. | 1 take, 5 repeats of the reference | This compares simulation with simulation. It shows that the reconstruction matters, not which one is correct. Only the first 15.2 s is above run-to-run noise. |
Robot policy (simulated, not from recorded takes)
This test ran in a simulated world. It does not use any recorded take.
| Measurement | Result | n | Caveat |
|---|---|---|---|
| Persistent 3-D map vs current view only | A model of a Dexmate Vega humanoid robot unplugs and plugs an RJ45 cable. With a map that keeps all past views, 24 of 60 runs complete. With only the current view, 0 of 60 complete. | 60 random table setups, 1 seed | There was no physics engine and no real robot. Each completion needed a person to hand over the cable. Without handovers, both get 0 of 60. Neither arm made an unsafe move. A control gave the same outcome but not the same motion. |
Limitations
Body, hand and object labels are automatic estimates, not human-certified ground truth. Each file carries its own confidence, validity and observed/inferred masks. A human reviewed the language. Nobody reviewed the action labels. Orbit videos are renders, not more physical cameras.
Affordances are NOT measured. Nothing in this pipeline measures what an object affords, and no affordance column is emitted or inferred from the contacts and supports.
Gravity is NOT this corpus's own measurement. Every interaction layer carries
a scene_state.gravity block whose measured_g_m_s2 is null and whose
refused says why. The block's reference (9.8658 m/s^2, CI95 [9.716,
10.271], 35 descents) was measured on seven takes this dataset does not
publish. It travels with a refusal_arm: the same estimator refuses on a
dribbled ball, where the apex of a descent falls before the last hand
contact. This corpus's ball take is the worked example.
It IS published here: 22 action labels, and its gravity block is refused all
the same.
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