MLE-World: Predicting Machine Learning Experiment Outcomes with a Learned World Model Paper • 2610.37175 • Published 2 days ago • 4
DirCast: Live Esports Directing and Commentary with a Single Streaming Video-Language Model Paper • 2610.31734 • Published 7 days ago • 32
HoloBoxing: A Simple Recipe for Humanoid Boxing with 7 Minutes of Single-GPU Training Paper • 2610.32909 • Published 6 days ago • 9
Foundation4D: Towards a unified perception and reconstruction model for autonomous vehicles Paper • 2610.30340 • Published 8 days ago • 20
Reading, Writing, Sharing, and Interacting with the World through Video Paper • 2610.31668 • Published 7 days ago • 304
Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds Paper • 2610.27999 • Published 9 days ago • 198
Learning Native Reflection in Unified Models with Interleaved Reinforcement Learning Paper • 2609.35767 • Published Sep 28 • 50
SCOPE: Semantic Bounded Credit Optimization for Prompt Engineering in Text-to-image Generation Paper • 2610.22264 • Published 14 days ago • 51
MA-Bench: Measuring Operational Planning in Language Models Paper • 2610.19138 • Published 16 days ago • 9
view post Post 209 I read a lot of papers these days, and I was frustrated with every PDF reader. So I built the one I wanted instead.Available on Mac, Windows, Linux, Chrome and the web.Xivly is free and open source 👇https://github.com/julien-blanchon/xivly See translation Reply
DistScene: Object-to-Scene Distillation for 3D Scene Generation Paper • 2610.06960 • Published 26 days ago • 18
EmbodiedSmith: Scaling Embodied Data through Recursive Self-Improvement Flywheel in Simulation Paper • 2610.07969 • Published 23 days ago • 22
VeriFine: Scaling Verification for Self-Improvement in Embodied Reasoning Paper • 2610.08761 • Published 23 days ago • 9